-- Event triggered when a player is loaded RegisterNetEvent('esx:playerLoaded', function(xPlayer) client.onPlayerLoad(true) end) -- Event triggered when a player logs out RegisterNetEvent('esx:onPlayerLogout', function(xPlayer) client.onPlayerLoad(false) end) -- Checks if the player is logged in ---@return boolean isLoggedIn function client.IsPlayerLoaded() return client.framework.IsPlayerLoaded() end -- [[ Uniform Options ]] --[[ Male ]] Config.JobUniforms.male = { ['tshirt_1'] = 59, ['tshirt_2'] = 0, ['torso_1'] = 0, ['torso_2'] = 5, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 203, ['pants_1'] = 36, ['pants_2'] = 0, ['shoes_1'] = 12, ['shoes_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['helmet_1'] = 2, ['helmet_2'] = 0 } --[[ Female ]] Config.JobUniforms.female = { ['tshirt_1'] = 36, ['tshirt_2'] = 0, ['torso_1'] = 0, ['torso_2'] = 27, ['decals_1'] = 0, ['decals_2'] = 0, ['arms'] = 72, ['pants_1'] = 35, ['pants_2'] = 0, ['shoes_1'] = 26, ['shoes_2'] = 0, ['chain_1'] = 0, ['chain_2'] = 0, ['helmet_1'] = 5, ['helmet_2'] = 0 }