-- Adds a state bag change handler for 'isLoggedIn' AddStateBagChangeHandler('isLoggedIn', nil, function(_, _, isLoggedIn) client.onPlayerLoad(isLoggedIn) end) -- Checks if the player is logged in based on local player state ---@return boolean isLoggedIn function client.IsPlayerLoaded() return LocalPlayer.state.isLoggedIn end -- [[ Uniform Options ]] --[[ Male ]] Config.JobUniforms.male = { ['t-shirt'] = { item = 59, texture = 0 }, ['torso2'] = { item = 56, texture = 0 }, ['arms'] = { item = 203, texture = 0 }, ['pants'] = { item = 36, texture = 0 }, ['shoes'] = { item = 12, texture = 0 }, ['hat'] = { item = 2, texture = 0 }, } --[[ Female ]] Config.JobUniforms.female = { ['t-shirt'] = { item = 36, texture = 0 }, ['torso2'] = { item = 27, texture = 0 }, ['arms'] = { item = 72, texture = 0 }, ['pants'] = { item = 35, texture = 0 }, ['shoes'] = { item = 26, texture = 0 }, ['hat'] = { item = 5, texture = 0 }, } -- [[ End Uniform Options ]]