if GetResourceState('qb-core') ~= 'started' then return end local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() createStartPoint() end) RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() OnPlayerLogout() end) function handleVehicleKeys(veh) local plate = GetVehicleNumberPlateText(veh) TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', plate) end function hasPlyLoaded() return LocalPlayer.state.isLoggedIn end function DoNotification(text, nType) QBCore.Functions.Notify(text, nType) end