local Translations = { error = { blood_not_cleared = 'Blood NOT cleared', bullet_casing_not_removed = 'Bullet Casings NOT Removed', bullet_hole_not_removed = 'Bullet Holes NOT Removed', vehicle_fragments_not_removed = 'Vehicle Fragments NOT Removed', scene_not_removed = 'Crime Scene NOT Removed', config_error = 'LSN-EVIDENCE: Something is wrong in the Config', no_player = 'No Player in reach!', have_evidence_bag = 'You must have an empty evidence bag with you', plate_nil = 'Plate is nil!', }, success = { blood_clear = 'Blood Cleared', bullet_casing_removed = 'Bullet Casings Removed...', bullet_hole_removed = 'Bullet Holes Removed...', vehicle_fragment_removed = 'Vehicle Fragments Removed...', crime_scene_removed = 'Crime Scene Removed...', }, info = { dna_sample = 'DNA Sample', casing = 'Bullet Casing', bullet = 'Bullet', blood = 'Blood', vehiclefragment = 'Fragment', fingerprint = 'Fingerprint', footprint = 'Footprint', player_id = 'ID of Player', unknown = 'Unknown', }, evidence = { serial_not_visible = 'Serial number not visible...', }, commands = { clear_casign = 'Clear Area of Casings (Police Only)', clear_bullethole = 'Clear Area of Bulletholes (Police Only)', clear_fragments = 'Clear Area of Vehicle Fragments (Police Only)', clear_crime_scene = 'Clear Area of all Evidence (Police Only)', clearblood = 'Clear The Area of Blood (Police Only)', clearfootprint = 'Clear The Area of Footprints (Police Only)', takedna = 'Take a DNA sample from a person (empty evidence bag needed) (Police Only)', }, progressbar = { blood_clear = 'Clearing Blood...', bullet_casing = 'Removing bullet casings..', bullet_hole = 'Removing bullet holes..', vehicle_fragments = 'Removing vehicle fragments..', crime_scene = 'Removing all evidence..', }, } Lang = Lang or Locale:new({ phrases = Translations, warnOnMissing = true })