local Translations = {
error = {
no_vehicles = "No tienes ningún vehículo en este garaje!",
not_impound = "Tu Vehiculo no está en el depósito",
not_owned = "No eres dueño del vehiculo",
not_correct_type = "No puede almacenar este tipo de vehículo aquí.",
not_enough = "Dinero insuficiente",
no_garage = "Ninguno",
vehicle_occupied = "No puedes almacenar este vehículo ya que no está vacío.",
},
success = {
vehicle_parked = "vehículo estacionado",
},
menu = {
header = {
house_car = "Garage de casa %{value}",
public_car = "Garage Público %{value}",
public_sea = "Boathouse Público %{value}",
public_air = "Hangar Público %{value}",
job_car = "Job Garage %{value}",
job_sea = "Job Boathouse %{value}",
job_air = "Job Hangar %{value}",
gang_car = "Gang Garage %{value}",
gang_sea = "Gang Boathouse %{value}",
gang_air = "Gang Hangar %{value}",
depot_car = "Deposito %{value}",
depot_sea = "Deposito %{value}",
depot_air = "Deposito %{value}",
vehicles = "Vehiculos Disponible ",
depot = "%{value} [ $%{value2} ]",
garage = "%{value} [ %{value2} ]",
},
leave = {
car = "⬅ Abandonar Garage",
sea = "⬅ Abandonar Boathouse",
air = "⬅ Abandonar Hangar",
},
text = {
vehicles = "Ver vehículos almacenados!",
depot = "Placa: %{value}
Gasolina: %{value2} | Motor: %{value3} | Carroceria: %{value4}",
garage = "Estado: %{value}
Gasolina: %{value2} | Motor: %{value3} | Carroceria: %{value4}",
}
},
status = {
out = "Afuera",
garaged = "en garaje",
impound = "incautado por la policía",
},
info = {
car_e = "E - Garage",
sea_e = "E - Boathouse",
air_e = "E - Hangar",
park_e = "E - Almacenar vehículo",
house_garage = "garaje de la casa",
}
}
if GetConvar('qb_locale', 'en') == 'es' then
Lang = Locale:new({
phrases = Translations,
warnOnMissing = true,
fallbackLang = Lang,
})
end