local Translations = { error = { no_vehicles = "No tienes ningún vehículo en este garaje!", not_impound = "Tu Vehiculo no está en el depósito", not_owned = "No eres dueño del vehiculo", not_correct_type = "No puede almacenar este tipo de vehículo aquí.", not_enough = "Dinero insuficiente", no_garage = "Ninguno", vehicle_occupied = "No puedes almacenar este vehículo ya que no está vacío.", }, success = { vehicle_parked = "vehículo estacionado", }, menu = { header = { house_car = "Garage de casa %{value}", public_car = "Garage Público %{value}", public_sea = "Boathouse Público %{value}", public_air = "Hangar Público %{value}", job_car = "Job Garage %{value}", job_sea = "Job Boathouse %{value}", job_air = "Job Hangar %{value}", gang_car = "Gang Garage %{value}", gang_sea = "Gang Boathouse %{value}", gang_air = "Gang Hangar %{value}", depot_car = "Deposito %{value}", depot_sea = "Deposito %{value}", depot_air = "Deposito %{value}", vehicles = "Vehiculos Disponible ", depot = "%{value} [ $%{value2} ]", garage = "%{value} [ %{value2} ]", }, leave = { car = "⬅ Abandonar Garage", sea = "⬅ Abandonar Boathouse", air = "⬅ Abandonar Hangar", }, text = { vehicles = "Ver vehículos almacenados!", depot = "Placa: %{value}
Gasolina: %{value2} | Motor: %{value3} | Carroceria: %{value4}", garage = "Estado: %{value}
Gasolina: %{value2} | Motor: %{value3} | Carroceria: %{value4}", } }, status = { out = "Afuera", garaged = "en garaje", impound = "incautado por la policía", }, info = { car_e = "E - Garage", sea_e = "E - Boathouse", air_e = "E - Hangar", park_e = "E - Almacenar vehículo", house_garage = "garaje de la casa", } } if GetConvar('qb_locale', 'en') == 'es' then Lang = Locale:new({ phrases = Translations, warnOnMissing = true, fallbackLang = Lang, }) end