local QBCore = exports['qb-core']:GetCoreObject() local VehicleNitrous = {} RegisterNetEvent('tackle:server:TacklePlayer', function(playerId) TriggerClientEvent("tackle:client:GetTackled", playerId) end) QBCore.Functions.CreateCallback('nos:GetNosLoadedVehs', function(_, cb) cb(VehicleNitrous) end) QBCore.Commands.Add("id", "Check Your ID #", {}, false, function(source) TriggerClientEvent('QBCore:Notify', source, "ID: "..source) end) QBCore.Functions.CreateUseableItem("harness", function(source, item) TriggerClientEvent('seatbelt:client:UseHarness', source, item) end) RegisterNetEvent('equip:harness', function(item) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end if not Player.PlayerData.items[item.slot].info.uses then Player.PlayerData.items[item.slot].info.uses = 19 Player.Functions.SetInventory(Player.PlayerData.items) elseif Player.PlayerData.items[item.slot].info.uses == 1 then TriggerClientEvent("inventory:client:ItemBox", src, QBCore.Shared.Items['harness'], "remove") Player.Functions.RemoveItem('harness', 1) else Player.PlayerData.items[item.slot].info.uses -= 1 Player.Functions.SetInventory(Player.PlayerData.items) end end) RegisterNetEvent('seatbelt:DoHarnessDamage', function(hp, data) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end if hp == 0 then Player.Functions.RemoveItem('harness', 1, data.slot) else Player.PlayerData.items[data.slot].info.uses -= 1 Player.Functions.SetInventory(Player.PlayerData.items) end end) RegisterNetEvent('qb-carwash:server:washCar', function() local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end if Player.Functions.RemoveMoney('cash', Config.DefaultPrice, "car-washed") then TriggerClientEvent('qb-carwash:client:washCar', src) elseif Player.Functions.RemoveMoney('bank', Config.DefaultPrice, "car-washed") then TriggerClientEvent('qb-carwash:client:washCar', src) else TriggerClientEvent('QBCore:Notify', src, 'You dont have enough money..', 'error') end end) QBCore.Functions.CreateCallback('smallresources:server:GetCurrentPlayers', function(_, cb) local TotalPlayers = 0 local players = QBCore.Functions.GetPlayers() for _ in pairs(players) do TotalPlayers += 1 end cb(TotalPlayers) end)