-- If you would like to contribute to this project or report an issue, please visit: https://github.com/IngPleb/qb-trashsearch Config = {} Config.General = { -- Model of the trash bins -> can be entered as a string or as a number TrashBinModels = { -1096777189, 666561306, 1437508529, -1426008804, -228596739, 161465839, 600967813, -468629664, 682791951, 1511880420, 218085040, 651101403,-58485588,218085040 }, -- Search distance for qb-target SearchDistance = 2.0, -- How long does it take to search trough trash DurationOfSearch = 4000, -- In miliseconds -- How long does before player can search again SearchCooldown = 1000, -- In miliseconds -- Time that trash is refilled and can be searched again RefillTime = 40000 -- In miliseconds } Config.Stress = { -- Should player get some stress after searching trough trash AddStress = false, -- How much stress should player get MIN MinStress = 1, -- How much stress should player get MAX MaxStress = 10 } Config.Reward = { -- Chance of getting a reward in % (0-100) Chance = 15, -- Money Money = { Chance = 50, -- Chance to get money instead of an item in % (0-100) Min = 90, Max = 150 }, -- Minimal number of items that can be found MinNumberOfItems = 1, -- Maximal number of items that can be found MaxNumberOfItems = 1, -- Items you can get ItemList = { "kaydirak", "namlu", "sarjor", "tetik", "tutamac","yay","weapon_bottle" } } Config.Animations = { -- Animation dictionary AnimationDictionary = "anim@amb@business@weed@weed_inspecting_lo_med_hi@", -- Animation Animation = "weed_crouch_checkingleaves_idle_01_inspector" }