<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
															      <Item>
      <modelName>lsiapdstanier</modelName>
      <txdName>lsiapdstanier</txdName>
      <handlingId>POLICE</handlingId>
      <gameName>LSIASTAN</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
	  <audioNameHash/>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.-050000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.405000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.425000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.425000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.237100" />
      <wheelScaleRear value="0.237100" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
			<diffuseTint value="0x00FFFFFF"/>
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="2" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_LSIACOP_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE_FRONT_LEFT</Item>
        <Item>STD_POLICE_FRONT_RIGHT</Item>
		<Item>STD_POLICE_REAR_LEFT</Item>
		<Item>STD_POLICE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
														<Item>
      <modelName>lsiapdumk</modelName>
      <txdName>lsiapdumk</txdName>
      <handlingId>POLICE3</handlingId>
      <gameName>LSIAUMK</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
	  <audioNameHash/>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="false" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x8C0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_RARE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_LSIACOP_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes>
        <Item>EXTRA_1 EXTRA_2</Item>
      </extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE3_FRONT_LEFT</Item>
        <Item>STD_POLICE3_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
												      		<Item>
			<modelName>lsiapdnscout</modelName>
			<txdName>lsiapdnscout</txdName>
			<handlingId>lsiapdnscout</handlingId>
			<gameName>LSIASCT</gameName>
			<vehicleMakeName/>
			<expressionDictName>null</expressionDictName>
			<expressionName>null</expressionName>
			<animConvRoofDictName>null</animConvRoofDictName>
			<animConvRoofName>null</animConvRoofName>
			<animConvRoofWindowsAffected/>
			<ptfxAssetName>null</ptfxAssetName>
	  		<audioNameHash/>
			<layout>LAYOUT_RANGER</layout>
			<coverBoundOffsets>BALLER_COVER_OFFSET_INFO</coverBoundOffsets>
			<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
			<scenarioLayout/>
			<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
			<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
			<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
			<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
			<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.050000"/>
			<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000"/>
			<FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.000000" z="0.000000"/>
			<FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.000000" z="0.000000"/>
			<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.025000" z="-0.035000"/>
			<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.030000" z="-0.050000"/>
			<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.010000"/>
			<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.050000"/>
			<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.010000"/>
			<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
			<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
			<FirstPersonMobilePhoneOffset x="0.135000" y="0.240000" z="0.530000"/>
			<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000"/>
			<FirstPersonMobilePhoneSeatIKOffset>
				<Item>
					<Offset x="0.136000" y="0.136000" z="0.445000"/>
					<SeatIndex value="2"/>
				</Item>
				<Item>
					<Offset x="0.136000" y="0.136000" z="0.445000"/>
					<SeatIndex value="3"/>
				</Item>
			</FirstPersonMobilePhoneSeatIKOffset>
			<PovCameraOffset x="0.000000" y="-0.165000" z="0.645000"/>
			<PovCameraVerticalAdjustmentForRollCage value="0.000000"/>
			<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000"/>
			<PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.030000"/>
			<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
			<shouldUseCinematicViewMode value="true"/>
			<shouldCameraTransitionOnClimbUpDown value="false"/>
			<shouldCameraIgnoreExiting value="false"/>
			<AllowPretendOccupants value="true"/>
			<AllowJoyriding value="true"/>
			<AllowSundayDriving value="true"/>
			<AllowBodyColorMapping value="true"/>
			<wheelScale value="0.304000"/>
			<wheelScaleRear value="0.304000"/>
			<dirtLevelMin value="0.000000"/>
			<dirtLevelMax value="0.550000"/>
			<envEffScaleMin value="0.000000"/>
			<envEffScaleMax value="1.000000"/>
			<envEffScaleMin2 value="0.000000"/>
			<envEffScaleMax2 value="1.000000"/>
			<damageMapScale value="0.300000"/>
			<damageOffsetScale value="1.000000"/>
      		<diffuseTint value="0x00FFFFFF" />
			<steerWheelMult value="1.000000"/>
			<HDTextureDist value="5.000000"/>
			<lodDistances content="float_array">
				15.000000
				25.000000
				70.000000
				140.000000
				350.000000
				350.000000
			</lodDistances>
			<minSeatHeight value="0.887"/>
			<identicalModelSpawnDistance value="20"/>
			<maxNumOfSameColor value="1"/>
			<defaultBodyHealth value="1000.000000"/>
			<pretendOccupantsScale value="1.000000"/>
			<visibleSpawnDistScale value="1.000000"/>
			<trackerPathWidth value="2.000000"/>
			<weaponForceMult value="1.000000"/>
			<frequency value="10"/>
			<swankness>SWANKNESS_3</swankness>
			<maxNum value="1"/>
			<flags>FLAG_EXTRAS_REQUIRE FLAG_HAS_INCREASED_RAMMING_FORCE FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_IS_BULKY FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_HAS_INTERIOR_EXTRAS</flags>
			<type>VEHICLE_TYPE_CAR</type>
			<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
			<dashboardType>VDT_RACE</dashboardType>
			<vehicleClass>VC_EMERGENCY</vehicleClass>
			<wheelType>VWT_SUV</wheelType>
			<trailers/>
			<additionalTrailers/>
      <drivers>
        <Item>
          <driverName>S_M_Y_LSIACOP_01</driverName>
          <npcName />
        </Item>
      </drivers>
			<extraIncludes/>
			<doorsWithCollisionWhenClosed/>
			<driveableDoors/>
			<bumpersNeedToCollideWithMap value="false"/>
			<needsRopeTexture value="false"/>
			<requiredExtras/>
			<rewards/>
			<cinematicPartCamera>
				<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
				<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
				<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
				<Item>WHEEL_REAR_LEFT_CAMERA</Item>
			</cinematicPartCamera>
			<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
			<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000"/>
			<buoyancySphereSizeScale value="1.000000"/>
			<pOverrideRagdollThreshold type="NULL"/>
			<firstPersonDrivebyData>
				<Item>STD_BUFFALO_FRONT_LEFT</Item>
				<Item>STD_BUFFALO_FRONT_RIGHT</Item>
				<Item>STD_BALLER3_REAR_LEFT</Item>
				<Item>STD_BALLER3_REAR_RIGHT</Item>
			</firstPersonDrivebyData>
		</Item>
     </InitDatas>
  <txdRelationships>
		                <Item>
      <parent>vehshare</parent>
      <child>vehicles_stanier_interior</child>
    </Item>
				                <Item>
      <parent>vehshare</parent>
      <child>vehicles_alamo2_interior</child>
    </Item>   
								            <Item>
      <parent>vehicles_stanier_interior</parent>
      <child>lsiapdstanier</child>
    </Item>
													<Item>
      <parent>vehicles_alamo2_interior</parent>
      <child>lsiapdnscout</child>
    </Item>
							    <Item>
      <parent>vehicles_poltax_interior</parent>
      <child>lsiapdumk</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>