-- ak4y dev. -- IF YOU HAVE ANY PROBLEM OR DO YOU NEED HELP PLS COME TO MY DISCORD SERVER AND CREATE A TICKET -- IF YOU DONT HAVE ANY PROBLEM YET AGAIN COME TO MY DISCORD :) -- https://discord.gg/kWwM3Bx Config = {} Config.Framework = "qb" -- "qb" / "oldqb" : qb = export system , oldqb = triggerevent system Config.sql = "oxmysql" -- dont forget to change fxmanifest.lua! |ghmattimysql - oxmysql - mysql-async Config.Settings = { ["canOpenWithCommand"] = true, -- CAN THE MENU BE OPENED BY COMMAND ["menuOpenCommand"] = "fishmenu", ["addXP"] = {min = 20, max = 100}, -- The amount of xp to be given after fishing ["addxpafterXcatch"] = 3, -- How many successful catch after exp awards will be given ["needxpforlevelup"] = 500, -- How Many xp needed to level up ["addTrashWithoutBait"] = 1, -- HOW MANY MORE TRASH ITEMS WILL APPEAR WITHOUT FISH Bait ["rodBrokeChanceWhenUpgrade"] = 20, -- WHAT IS THE CHANCE OF BREAKING THE FISHING ROD DURING LEVEL UPGRADING? ["eatBaitChance"] = 20, -- WHAT PERCENTAGE CHANCE THAT THE BAIT WILL DISAPPEAR AFTER FISHING ["illegalBaitName"] = "illegal", -- TYPE OF BAIT REQUIRED TO CATCH ILLEGAL FISH ["tasksResetDay"] = 3, -- HOW MANY DAYS AFTER THE TASK IS RECEIVED WILL IT BE RESET (EVEN IF 1 TASK IS RECEIVED, ALL TASKS WILL BE DELETED AFTER THE WRITTEN DAY) } Config.Language = { ["eatBaitText"] = "Balık yeminizi kaybettiniz.", ["catchFish"] = "yakaladınız!", ["youCantFishHere"] = "burada balık tutamazsın!", ["somethingStoppingFish"] = "Bir şey seni balık tutmaktan alıkoyuyor", ["movementOnRod"] = "Oltanızda hareket var!", ["missedFish"] = "balıkları kaçırdın", ["noLeftBait"] = "Oltanın ucunda yem kalmadı!", ["fishingHBStopped"] = "Balık tutma durduruldu", ["illegalCant"] = "Bu bölgede yasa dışı balık yakalayamazsınız!", ["useBaitNotFishing"] = "Yemi yemlemek için olta elinizde olmalı!", ["youDontHaveItemUPGRADE"] = "Yükseltme için gerekli öğeye sahip değilsiniz!", ["upgradedRod"] = "Oltanız bir sonraki seviyeye yükseltildi!", ["brokenRod"] = "Oltanız kırıldı!", ["youDontHave"] = "Sende yok!", ["youDontHaveMoney"] = "Yeterli paranız yok!", ["youDontHaveEnoughSpace"] = "Öğeyi taşımak için yeterli alanınız yok!", ["youDontHaveWantSell"] = "Satmak istediğiniz ürün sizde yok!", ["succesBuy"] = "Satın aldınız: ", ["succesSold"] = "Sattınız: ", } Config.Customize = { title = "Balıkçılık", fishAreaTitle = "Balıklar", taskAreaTitle = "Görevleriniz", currentXP = "Mevcut XP:", requiredXP = "Gerekli XP:", } Config.FishLevels = { -- ALL FISH THAT CAN BE KEPT ATTACHED IN THE FISHING SYSTEM AND FISH LEVELS (THIS AREA NOT FISHINGROD LEVEL) (ALL FISH MUST BE ATTACHED) ["anchovy"] = 1, ["smallbluefish"] = 2, ["bluefish"] = 5, ["bonitosfish"] = 9, ["garfish"] = 11, ["perch"] = 13, ["carettacaretta"] = 15, ["pantfish"] = 18, ["sharkfish"] = 20, ["whitepearl"] = 1, ["bluepearl"] = 1, ["redpearl"] = 1, ["greenpearl"] = 1, ["yellowpearl"] = 1, } Config.fishingRods = { -- FISHING RODS, ITEM NAMES AND LEVELS {itemName = "fishingrod1", level = 1}, {itemName = "fishingrod2", level = 2}, {itemName = "fishingrod3", level = 3}, {itemName = "fishingrod4", level = 4}, {itemName = "fishingrod5", level = 5}, } Config.fishBaits = { -- FISH BAITS AND FEED TYPES {itemName = "fishbait", baitType = "fish"}, {itemName = "illegalfishbait", baitType = "illegal"}, } -- MUST START WITH TABLE 1 - TABLE 1 ACTUALLY POINTS TO LEVEL 2 FISHING ROD Config.upgradeRodPrices = { -- PRICE LIST FOR FISHING ROD UPGRADE [1] = 1000, -- LEVEL 2 [2] = 2500, -- LEVEL 3 [3] = 5000, -- LEVEL 4 [4] = 10000, -- LEVEL 5 } Config.fishMenuArea = { -- GO NEXT TO IT AND PRESS E TO OPEN THE /FISH MENU { pedName = "AKAY", pedHash = 0x0B881AEE, pedCoord = vector3(-1745.6, -1109.7, 12.02), drawText = "[E] - Balıkçı", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Balıkçı", blipIcon = 68, blipColour = 3, }, }, { pedName = "AKAY", pedHash = 0x0B881AEE, pedCoord = vector3(-3055.97, 16.07758, 4.4954), drawText = "[E] - Balıkçı", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Balıkçı", blipIcon = 68, blipColour = 3, }, }, } Config.upgradeRodArea = { -- ROD LEVEL UPGRADE AREAS { pedName = "Rosetta", pedHash = 0x1EEC7BDC, pedCoord = vector3(-1742.53, -1106.03, 12.02), drawText = "[E] - Olta Yükseltme", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Olta Yükseltme", blipIcon = 68, blipColour = 3, }, }, { pedName = "Rosetta", pedHash = 0x1EEC7BDC, pedCoord = vector3(-3058.65, 12.83765, 4.4954), drawText = "[E] - Olta Yükseltme", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Olta Yükseltme", blipIcon = 68, blipColour = 3, }, }, } Config.marketArea = { -- MARKET AREAS (BUYING AND SELLING) { pedName = "Rosetta", pedHash = 0xAE5BE23A, pedCoord = vector3(-1748.1, -1112.57, 12.02), drawText = "[E] - Balık Merket", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Balık Merket", blipIcon = 68, blipColour = 3, }, }, { pedName = "Rosetta", pedHash = 0xAE5BE23A, pedCoord = vector3(-3061.26, 9.376700, 4.4954), drawText = "[E] - Balık Merket", h = 230, blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = false, blipName = "Balık Merket", blipIcon = 68, blipColour = 3, }, }, } Config.buyMarketItems = { -- LIST OF ITEMS SOLD IN THE FISH MARKET (BUY MENU) {itemId = 1, itemName = "fishingrod1", itemLabel = "Olta 1Lv.", itemPrice = 250, image = './css/imgs/fishingrod.png'}, {itemId = 2, itemName = "fishbait", itemLabel = "Yem", itemPrice = 2, image = './css/imgs/fishbait.png'}, {itemId = 3, itemName = "illegalfishbait", itemLabel = "Illegal Yem", itemPrice = 6, image = './css/imgs/illegalfishbait.png'}, } Config.Zones = { -- FISHING AREAS { -- Motel coords = vector3(-1857.24, -1225.67, 13.017), -- FISHING AREA COORDINATES radius = 100, -- RADIUS LEVEL OF THE ABOVE COORDINATE blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = true, blipAlpha = true, blipName = "Balıkçılık Alanı", blipIcon = 68, blipColour = 3, blipAlphaColour = 2, }, trashChance = 15, -- WHAT PERCENTAGE OF TRASH ITEMS WILL BE GIVEN WHILE FISHING IN THIS COORDINATE rareChance = 5, -- WHAT PERCENTAGE OF VALUABLE ITEMS WILL BE GIVEN WHEN FISHING IN THIS COORDINATE illegal = false, -- CAN AN ILLEGAL ITEM BE HELD IN THIS COORDINATE? items = { -- ITEMS THAT WILL APPEAR WHILE FISHING IN THIS COORDINATION trashItems = {"fishbait", "fish"}, -- TRASH ITEMS rare = { -- RARE ITEMS rodLevel = { [1] = {"whitepearl"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"whitepearl", "bluepearl"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"whitepearl", "bluepearl","redpearl"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"whitepearl", "bluepearl","redpearl","yellowpearl"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"whitepearl", "bluepearl","redpearl","yellowpearl","greenpearl"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, normal = { -- NORMAL ITEMS rodLevel = { [1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish","perch"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, illegal = { -- ILLEGAL ITEMS rodLevel = { [1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"carettacaretta", "pantolobaligi"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"carettacaretta", "pantolobaligi","sharkfish"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, }, }, { -- ILLEGAL AREA coords = vector3(-3747.00, -1919.14, -0.234), -- FISHING AREA COORDINATES radius = 300, -- RADIUS LEVEL OF THE ABOVE COORDINATE blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/ blip = true, blipAlpha = true, blipName = "Illegal Balıkçılık Alanı", blipIcon = 68, blipColour = 3, blipAlphaColour = 49, }, trashChance = 70, -- WHAT PERCENTAGE OF TRASH ITEMS WILL BE GIVEN WHILE FISHING IN THIS COORDINATE rareChance = 15, -- WHAT PERCENTAGE OF VALUABLE ITEMS WILL BE GIVEN WHEN FISHING IN THIS COORDINATE illegal = true, -- CAN AN ILLEGAL ITEM BE HELD IN THIS COORDINATE? items = { -- ITEMS THAT WILL APPEAR WHILE FISHING IN THIS COORDINATION trashItems = {"illegalfishbait","fish"}, -- TRASH ITEMS rare = { -- RARE ITEMS rodLevel = { [1] = {"whitepearl"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"whitepearl", "bluepearl"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"whitepearl", "bluepearl","redpearl"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"whitepearl", "bluepearl","redpearl","yellowpearl"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"whitepearl", "bluepearl","redpearl","yellowpearl","greenpearl"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, normal = { -- NORMAL ITEMS rodLevel = { [1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish","perch"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, illegal = { -- ILLEGAL ITEMS rodLevel = { [1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD [2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD [3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD [4] = {"carettacaretta", "pantolobaligi"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD [5] = {"carettacaretta", "pantolobaligi","sharkfish"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD }, }, }, }, } Config.Tasks = { -- TASKS APPEARING ON THE FISH MENU { taskId = 1, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "10 Küçük Lüfer Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "smallbluefish", -- ITEM OF TASK moneyRewards = 1000, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 10, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, { taskId = 2, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "25 Lüfer Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "bluefish", -- ITEM OF TASK moneyRewards = 2500, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 25, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, { taskId = 3, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "50 Palamut Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "bonitosfish", -- ITEM OF TASK moneyRewards = 5000, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 50, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, { taskId = 4, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "75 Zargana Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "garfish", -- ITEM OF TASK moneyRewards = 10000, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 75, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, { taskId = 5, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "100 Levrek Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "perch", -- ITEM OF TASK moneyRewards = 25000, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 100, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, { taskId = 6, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY) taskName = "50 Köpekbalığı Yakala", -- NAME OF THE TASK AS IT APPEARS IN THE MENU itemName = "sharkfish", -- ITEM OF TASK moneyRewards = 50000, -- TASK'S PRIZE MONEY xpRewards = 500, -- TASK'S XP REWARD requiredCount = 50, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK taskDescription = "Görevi başarıyla tamamladıktan sonra ödülünüzü alın.", }, } Config.Fishes = { -- /FISH MENU SETTINGS { id = 1, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Hamsi", -- THE APPARENT NAME OF THE FISH itemName = "anchovy", -- ITEM NAME OF THE FISH requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 1, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/anchovyMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 1 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 2, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Küçük Lüfer", -- THE APPARENT NAME OF THE FISH itemName = "smallbluefish", -- ITEM NAME OF THE FISH requiredLevel = 2, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 2, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/smallbluefishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 2 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 3, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Lüfer", -- THE APPARENT NAME OF THE FISH itemName = "bluefish", -- ITEM NAME OF THE FISH requiredLevel = 5, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 3, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/bluefishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 3 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 4, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Palamut", -- THE APPARENT NAME OF THE FISH itemName = "bonitosfish", -- ITEM NAME OF THE FISH requiredLevel = 9, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 3, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/bonitosfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 3 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 5, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Zargana", -- THE APPARENT NAME OF THE FISH itemName = "garfish", -- ITEM NAME OF THE FISH requiredLevel = 11, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/garfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 4 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 6, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Levrek", -- THE APPARENT NAME OF THE FISH itemName = "perch", -- ITEM NAME OF THE FISH requiredLevel = 13, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 5, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Legal", -- TYPE OF FISH image = "./css/imgs/perchMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 5 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 7, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Deniz Kaplumbağası", -- THE APPARENT NAME OF THE FISH itemName = "carettacaretta", -- ITEM NAME OF THE FISH requiredLevel = 15, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Illegal", -- TYPE OF FISH image = "./css/imgs/carettaMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "YBu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 4 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 8, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Pantolon Balığı", -- THE APPARENT NAME OF THE FISH itemName = "pantfish", -- ITEM NAME OF THE FISH requiredLevel = 18, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Illegal", -- TYPE OF FISH image = "./css/imgs/pantfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 4 ve üzeri bir oltaya ihtiyacınız var!" }, { id = 9, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) fishName = "Köpek balığı", -- THE APPARENT NAME OF THE FISH itemName = "sharkfish", -- ITEM NAME OF THE FISH requiredLevel = 20, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) requiredRodLvl = 5, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH fishPrice = 10, -- SALE PRICE OF FISH onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR fishType = "Illegal", -- TYPE OF FISH image = "./css/imgs/sharkMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU description = "Bu balığı denizde yakalayabilirsiniz, bu balığı yakalamak için seviye 5 ve üzeri bir oltaya ihtiyacınız var!" }, } Config.sellMenuItems = { -- FISH ON THE FISH SALE MENU { id = 1, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Minik Balık", -- THE APPARENT NAME OF THE FISH itemName = "fish", -- ITEM NAME OF THE FISH fishPrice = 10, -- SALE PRICE OF FISH shopImage = "./css/imgs/fish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 2, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Hamsi", -- THE APPARENT NAME OF THE FISH itemName = "anchovy", -- ITEM NAME OF THE FISH fishPrice = 15, -- SALE PRICE OF FISH shopImage = "./css/imgs/anchovy.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 3, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 2, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Küçük Lüfer", -- THE APPARENT NAME OF THE FISH itemName = "smallbluefish", -- ITEM NAME OF THE FISH fishPrice = 25, -- SALE PRICE OF FISH shopImage = "./css/imgs/smallbluefish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 4, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 5, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Lüfer", -- THE APPARENT NAME OF THE FISH itemName = "bluefish", -- ITEM NAME OF THE FISH fishPrice = 30, -- SALE PRICE OF FISH shopImage = "./css/imgs/bluefish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 5, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 9, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "palamut", -- THE APPARENT NAME OF THE FISH itemName = "bonitosfish", -- ITEM NAME OF THE FISH fishPrice = 50, -- SALE PRICE OF FISH shopImage = "./css/imgs/bonitosfish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 6, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 11, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Zargana", -- THE APPARENT NAME OF THE FISH itemName = "garfish", -- ITEM NAME OF THE FISH fishPrice = 65, -- SALE PRICE OF FISH shopImage = "./css/imgs/garfish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 7, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 13, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Levrek", -- THE APPARENT NAME OF THE FISH itemName = "perch", -- ITEM NAME OF THE FISH fishPrice = 80, -- SALE PRICE OF FISH shopImage = "./css/imgs/perch.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 8, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 15, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Deniz Kaplumbağası", -- THE APPARENT NAME OF THE FISH itemName = "carettacaretta", -- ITEM NAME OF THE FISH fishPrice = 160, -- SALE PRICE OF FISH shopImage = "./css/imgs/carettacaretta.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 9, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 18, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Pantolon balığı", -- THE APPARENT NAME OF THE FISH itemName = "pantfish", -- ITEM NAME OF THE FISH fishPrice = 200, -- SALE PRICE OF FISH shopImage = "./css/imgs/pantfish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 10, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 20, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Köpek balığı", -- THE APPARENT NAME OF THE FISH itemName = "sharkfish", -- ITEM NAME OF THE FISH fishPrice = 250, -- SALE PRICE OF FISH shopImage = "./css/imgs/sharkfish.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 11, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Beyaz İnci", -- THE APPARENT NAME OF THE FISH itemName = "whitepearl", -- ITEM NAME OF THE FISH fishPrice = 200, -- SALE PRICE OF FISH shopImage = "./css/imgs/whitepearl.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 12, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Mavi İnci", -- THE APPARENT NAME OF THE FISH itemName = "bluepearl", -- ITEM NAME OF THE FISH fishPrice = 260, -- SALE PRICE OF FISH shopImage = "./css/imgs/bluepearl.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 13, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Kırmızı İnci", -- THE APPARENT NAME OF THE FISH itemName = "redpearl", -- ITEM NAME OF THE FISH fishPrice = 320, -- SALE PRICE OF FISH shopImage = "./css/imgs/redpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 14, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Sarı İnci", -- THE APPARENT NAME OF THE FISH itemName = "yellowpearl", -- ITEM NAME OF THE FISH fishPrice = 400, -- SALE PRICE OF FISH shopImage = "./css/imgs/yellowpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU }, { id = 15, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL) requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels) fishName = "Yeşil İnci", -- THE APPARENT NAME OF THE FISH itemName = "greenpearl", -- ITEM NAME OF THE FISH fishPrice = 460, -- SALE PRICE OF FISH shopImage = "./css/imgs/greenpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU }, }