Config = { VoiceSystem = "pma-voice", -- Voice system selection: "pma-voice" or "saltychat". UseCustomNotify = false, -- Use a custom notification system (true) or the default one (false). RadioItem = "radio", -- Radio item name RadioToggleKey = "Y", AllowMovement = true, -- By activating this, you enable the player to move while the menu is open. RestrictedChannels = { -- Restricted channels for jobs. [1] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [2] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [3] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [4] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [5] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [6] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [7] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [8] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [9] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true }, [10] = { police = true, ambulance = true, sheriff = true, sasp = true, doj = true } }, JammerSettings = { -- Jammer settings to interfere with communication. available = true, -- Jammers are available in the game. item_name = 'radioscanner', -- Name of the jammer item used by players. enable_jobs = true, restricted_jobs = { police = true }, -- Only certain jobs can use jammers. object = "ch_prop_ch_mobile_jammer_01x", -- Object representing the jammer in the game world. min_distance_between_jammers = 100, -- Minimum distance allowed between two jammers. range = 100.0, -- Effective range of the jammers. }, MaxFrequency = 500, -- Maximum frequency value allowed in the game's radio communication system. Locale = 'en', -- ! PMA Voice Configs -- Radio communication effects and animation settings. RadioEffect = true, -- Enable radio submix (voice sounds like on real radio). RadioAnimation = true, -- Enable animation while talking on the radio. RadioKey = 'CAPS', -- Default keybind for talking on the radio (CAPS). RadioThemes = { [1] = { job = "police", theme = "theme2" }, [2] = { job = "sheriff", theme = "theme3" }, }, CheckIsDead = function() local pData = GetPlayerData() return gPlayer.isDead or (pData and pData.metadata and (pData.metadata.isdead or pData.metadata.inlaststand)) or false end }